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Enoch, Son of Cain
I tasked myself with creating a main video game character to the best of my ability. Sculpting all his accessories, as well as his weapon, was a new and fun challenge. I was able to play around with Zbrush's new cloth simulation, including its new Dynamic tool.
Design - Molly Brown
3D model - Molly Brown
Softwares - Zbrush, Maya, Arnold, Photoshop
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