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Enoch, Son of Cain

I tasked myself with creating a main video game character to the best of my ability. Sculpting all his accessories, as well as his weapon, was a new and fun challenge. I was able to play around with Zbrush's new cloth simulation, including its new Dynamic tool.

Design - Molly Brown

3D model - Molly Brown

Softwares - Zbrush, Maya, Arnold, Photoshop

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Untitled-Artwork 3 (2)
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Untitled-Artwork 1 (3)
Picsart_22-03-16_19-44-07-976
Picsart_22-03-16_19-47-33-899 (1)
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enoch zbrush screencap 5
enoch zbrush screencap 6
enoch zbrush screencap 7
enoch zbrush screencap 9
enoch zbrush screencap 4
enoch zbrush screencap 8
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enoch wireframe 2
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body-TM1001 (2)
helmet-TM1001
shoulder-cloth-TM1001-copy (2)
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Concept Art Sketches

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